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	<title>Comments on: The One Game</title>
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	<description>Learning and Performance</description>
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		<title>By: Allen Baird, Partner</title>
		<link>http://www.sensei-winbeforehand.co.uk/2009/11/13/the-one-game/comment-page-1/#comment-8425</link>
		<dc:creator>Allen Baird, Partner</dc:creator>
		<pubDate>Fri, 13 Nov 2009 23:52:25 +0000</pubDate>
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		<description>Thanks Ruth, excellent points!  I intend to write some more blogs on this theme soon.  Yes – fixing it so trainees would come to us, wanting to beat their own scores!  Ingenious.  Surely the ultimate in marketing technique.  I’ve been asking myself a provocative question about how I perceive myself as a trainer recently.  Imagine if I classified myself as being in the entertainment sector rather than the education sector.  How would that shift affect my target audience, my course development, my use of PR…my success?  The computer industry has learned these lessons well as you point out.  But beyond the (usual) tedium of a team-building event, how do we trainers get games out into workplace ‘reality’?</description>
		<content:encoded><![CDATA[<p>Thanks Ruth, excellent points!  I intend to write some more blogs on this theme soon.  Yes – fixing it so trainees would come to us, wanting to beat their own scores!  Ingenious.  Surely the ultimate in marketing technique.  I’ve been asking myself a provocative question about how I perceive myself as a trainer recently.  Imagine if I classified myself as being in the entertainment sector rather than the education sector.  How would that shift affect my target audience, my course development, my use of PR…my success?  The computer industry has learned these lessons well as you point out.  But beyond the (usual) tedium of a team-building event, how do we trainers get games out into workplace ‘reality’?</p>
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		<title>By: Ruth</title>
		<link>http://www.sensei-winbeforehand.co.uk/2009/11/13/the-one-game/comment-page-1/#comment-8412</link>
		<dc:creator>Ruth</dc:creator>
		<pubDate>Fri, 13 Nov 2009 13:27:19 +0000</pubDate>
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		<description>Really enjoyed this post Dawn and believe we do need to be considering how we design training and work tasks in order to get the best possible result.  Computer gaming is widely accepted as putting people into the &#039;flow&#039;.  Hence some people don&#039;t even realise they are still playing at 4am! If we could pull some of the elements from computer gaming into training we would have folk desperate to &#039;beat their last score&#039;!</description>
		<content:encoded><![CDATA[<p>Really enjoyed this post Dawn and believe we do need to be considering how we design training and work tasks in order to get the best possible result.  Computer gaming is widely accepted as putting people into the &#8216;flow&#8217;.  Hence some people don&#8217;t even realise they are still playing at 4am! If we could pull some of the elements from computer gaming into training we would have folk desperate to &#8216;beat their last score&#8217;!</p>
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